One of the nicest things is Blood Mage's new ultimate !!! (I do not believe the description is updated in skillsinfo, but i'll give you a hint: use it + aim

Here is the detailed changelog thus far:
Here is our to-do list:v3.0
- Addition: Start/Stop command: amx_wc3 <on|off>
- Addition: If a needed module isn't loaded, the plugin will modify the modules.ini + reload the map
- Addition: NVault now used instead of vault (will improve lag when there are NUMEROUS users and saving XP is on)
- Addition: Check for serpent wards to prevent them from being planted on the bomb or on hostages
- Addition: amx_setlevel has been added
- Bug Fix: cl_minmodels task was not repeating
- Change: Unstable Concoction now originates from the attacker and damages nearby teammates
- Change: Using Vengeance will ALWAYS set your health to 50
- Change: Cloak stacks with invisibility
- Change: Config file location moved
- Change: When weapon reincarnation's weapons are saved - fixed weapons not reincarnating when you're killed by the bomb
- Change: When a user spawns their money is not longer set to mp_startmoney (for CS/CZ)
- Change: All DB functions re-written (Now uses MySQL X, NVault, SQLite)
- Change: Blood Mage has a new ultimate! - thanks Avanderik
- Change: Avanderik added to developer check
- Change: Traceline is used when searching for a target for certain ultimates (instead of get_user_aiming every .1 seconds)
- Change: Bash chance has been reduced to 10%/20%/30%
- Change: Evasion and Helm will now flash your screen blue instead of previous colors
- Change: Orc critical nades will now have a max damage of 99 or 144 depending on victim's race
- Change: You will no longer lose your ankj/scroll of respawning if someone respawns you by Phoenix or warden's ultimate
- Removed: FT_impale_intensity cvar (edit this constant at the top of skills.inl)
- Removed: FT_blink_radius cvar (replaced with NECKLACE_RADIUS define)
- Removed: FT_healing_range cvar (defined at top of skills.inl)
- Removed: FT_no_orcnades cvar
- Removed: Human's teleport (Blink is the ultimate)
- Removed: Cheating Death check
- Removed: FT_spec_info (default is on, compile time option at top of warcraft3ft.sma)
- Removed: FT_items_in_hud (option no longer available)
- Removed: FT_show_icons (always on)
- Removed: FT_centerhud (this actually hasn't done anything for quite a few versions)
- Removed: DOD_bootspeed (you can change it at the top of items.inl)
- Removed: sv_warcraft3 (added a start/stop option)
- Removed: PRECACHE_WAR3FTSOUNDS define, precached sounds are required
Basically war3ft is going through an entire re-write... Cleaning up a lot of the code etc... Avanderik is also contributing a decent amount of his time to this. Just wanted to let everyone know!!!//Add a start/stop option
//Need to give 2 flashbangs, not one
//Fix bug with doing autoselect w/FT_Races 8 then changerace and CENTER_CHANGED_NEXT displaying
//don't allow vip's to tele
//bug: gain money when 0 players in DOD
//bug: mole on top of each other; moles on respawn which sucks
//necklace of immunity = charges
//spec hudmsg needs to not carry over when you spawn
//don't depend on client_damage from csx/dodx - catch damage event
//undead explodes when you change team; fix it
//look over admin.inl and setlevel function ( so tired! )
//reset skills/ultimates when user dies or right before the round starts
//let /level show the user's XP if they're dead!
//display message when wardens will be immune
Josh