Which of the following are used in the calulation of XP bonuses for a DoD Server?
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// Experience options
mp_xpmultiplier 1.0 // set the level required to gain a level as a multiple (default 1.0)
mp_weaponxpmodifier 0 // gives additional XP for using certain weaker weapons (default is 1)
FT_min_b4_XP 2 // Minimum amount of players needed b4 awarding XP (default is 2)
FT_objectives 1 // If enabled, will display message in chat to show XP they gain for completing certain objectives (default is 1)
FT_kill_objectives 1 // Shows how much XP you gain for killing someone (each kill, default is 0)
FT_bombplanterxp 10 // XP given for planting the bomb (default is 15)
FT_defusexp 10 // XP given for defusing the bomb (default is 30)
FT_hostagexp 10 // XP given for helping to rescue the hostages (default is 25)
FT_killrescuemanxp 10 // XP given for killing the person rescuing the hostages (default is 25)
FT_xpbonus 10 // XP given for purchasing tome of experience (default is 50)
FT_kill_bomb_carrier_bonus 10 // XP given for killing the bomb carrier (default is 25)
FT_defuser_kill_bonus 10 // XP given for killing the defuser (default is 25)
FT_VIP_kill_bonus 10 // XP given for killing the VIP (default is 25)
FT_VIP_escape_bonus 10 // XP given when the VIP escapes (default is 30)
FT_headshot_bonus 0 // XP given for getting a headshot (default is 9)
FT_xp_radius 750 // Radius to give XP to teammates near where the special objective is completed (rescued hosties, bomb planted, killed vip, vip escaped, default is 750)
FT_round_win_XP 0 // Experience given to the winning team (default is 35)
FT_autoxp 0 // With this option set to 1, the joining players will receive the average amount of XP that all of the players have (SHORT TERM XP ONLY, default is 0)
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mp_clan_scoring_values_allies 00212
mp_clan_scoring_values_axis 21200
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mp_clan_scoring_bonus_allies 40
mp_clan_scoring_bonus_axis 40
Thanks!
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