Server Crash

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Just
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Joined: Thu Mar 23, 2006 8:08 am

Server Crash

Post by Just » Thu Mar 23, 2006 8:18 am

Hi,

I decided to update the war3ft mod on our server. Well that wasn't as easy as it looked the first time. We are currently running the old Amx .9.9 mod and have had no problems. Now i am trying to update to the latest version that runs on Amx Mod X. Well installing AMX Mod X wasn't hard. Server works like a charm, but as soon as i install the last version of war3ft the server crashes when someone joins.

Code: Select all

L 03/23/2006 - 16:06:19: "mr*A|mB0T<2><VALVE_ID_LAN><>" connected, address "XX.XX.XX.XX:27005"
L 03/23/2006 - 16:06:19: [ADMIN] (say) mr*A|mB0T (XX.XX.XX.XX:27005) trying to connect
L 03/23/2006 - 16:06:19: Server cvar "public_slots_free" = "15"
L 03/23/2006 - 16:06:19: [admin.amxx] Login: "mr*A|mB0T<2><VALVE_ID_LAN><>" became an admin (account "XX.XX.XX.XX") (access "abcdefghijklmnopqrstu") (address "XX.XX.XX.XX")
L 03/23/2006 - 16:06:23: [HLGUARD] Checking player VALVE_ID_LAN against the blacklist...
L 03/23/2006 - 16:06:23: "mr*A|mB0T<2><VALVE_ID_LAN><>" entered the game
./hlds_run: line 424:  7635 Segmentation fault      (core dumped) $HL_CMD
Cannot access memory at address 0x40015a24
debug.cmds:1: Error in sourced command file:
Cannot access memory at address 0xbfffdb8c
email debug.log to linux(at)valvesoftware.com
Ok, now this was the exact moment when the server crashes. If anyone has any suggestion please feel free.

And the debug.log:

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----------------------------------------------
CRASH: Thu Mar 23 16:06:23 EET 2006
Start Line: ./hlds_amd -game cstrike -maxplayers 17 +ip XX.XX.XX.XX +port XXX +map de_dust2 +sys_tyckrate 100 -pingboost 3 -nomaster -insecure +sv_lan 1 -debug -pidfile hlds.7621.pid
Core was generated by `./hlds_amd -game cstrike -maxplayers 17 +ip XX.XX.XX.XX +port XXX +map de_du'.
Program terminated with signal 11, Segmentation fault.
#0  0x00000000 in ?? ()
#0  0x00000000 in ?? ()
End of crash report
----------------------------------------------

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Geesu
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Post by Geesu » Thu Mar 23, 2006 12:22 pm

I'd suggest waiting until amxx 1.71 comes out, then we will be able to see more debugging features adn I will be able to narrow this crash down
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