prob with freezetime
Posted: Fri Dec 22, 2006 1:40 am
Hi, well for some of u may notice I recently bought a server which is running wc3 ft now. For some reasons, on different maps, some cvars values changes. For exemple, mp_freezetime. In my server.cfg it's written mp_freezetime 2 but when I change to a custom map ( ex : cspaintball1 , or he_dodgeball) the freezetime go back to 15. Other cvars looks ok, it's just freezetime I guess. Is there a way to setup the cvars for eachmaps?
I've read once somewhere but I don't remenber that is was possible by making a cfg file with the map name ( ex : de_dust2.cfg ) putting it somewhere and you could just put whatever commands you want in that cfg and it would exec the commands automaticly. Does that still exists ? If yes then how? This prob piss me off, if there is no admins, the timer go back to 15.. really annoying.
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War3ft Version:
Amxmodx Version:
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I've read once somewhere but I don't remenber that is was possible by making a cfg file with the map name ( ex : de_dust2.cfg ) putting it somewhere and you could just put whatever commands you want in that cfg and it would exec the commands automaticly. Does that still exists ? If yes then how? This prob piss me off, if there is no admins, the timer go back to 15.. really annoying.
--- Please enter the following information for support ---
War3ft Version:
Amxmodx Version:
Metamod Version:
amxx list:
amxx modules:
meta list: