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xp save failed!

Posted: Fri May 18, 2007 7:40 am
by ticsyboy
hei! i have the lasted wc3mod (frozen)


all works allmost great.

but when i want it to save xp it doeas that, but it saves it for all.

if one choose human, and gets 600xp there and he quit, when somebody else joins they can chose human and they automaticaly get 600xp, because its saves for all.

WTF? what is wrong?


// Warcraft 3 Frozen Throne Configuration File


// Saving Options

wc3_save_xp 1 // Enables saving of experience (default is 0)
wc3_save_xp_db 0 // How should we save XP? (0 = SQLite, 1 = MySQL)

wc3_save_by 0 // What should I save this as? steam id = 0, IP = 1, name = 2 (default is 0)
wc3_save_pruning 0 // Automatically prunes the database of old users at a mapchange (default is 0)
wc3_days_before_delete 878787 // However many days before deleting XP or pruning from the database (default is 31)
wc3_save_end_round 1 // Save xp at the end of each round (may cause lag, default is 1)


// SQL Database Information

wc3_sql_dbhost "localhost" // Host Name
wc3_sql_dbuser "" // User Name
wc3_sql_dbpass "" // Password
wc3_sql_dbname "" // Database Name


// Admin Options

wc3_admin_flag "m" // Admin flag required to give/take XP (default is m)


// Experience Options

wc3_xp_multiplier 1.0 // set the level required to gain a level as a multiple (default 1.0)
wc3_xp_weap_multiplier 1 // Award XP based on the weapon used (default is 1)
wc3_min_players 2 // Minimum amount of players needed b4 awarding XP (default is 2)
wc3_xp_auto_average 0 // With this option set to 1, the joining players will receive the average amount of XP that all of the players have (SHORT TERM XP ONLY, default is 0)
wc3_show_objectives 1 // If enabled, will display message in chat to show XP they gain for completing certain objectives (default is 1)
wc3_show_kill_obj 0 // Shows how much XP you gain for killing someone (each kill, default is 0)
wc3_xp_radius 750 // Radius to give XP to teammates near where the special objective is completed (rescued hosties, bomb planted, killed vip, vip escaped, default is 750)


// Game Play Enhancements

wc3_races 8 // Number of races (if races are less than 5, the second shopmenu will be disabled (4 is standard war3), default is 8)
wc3_grenade_protection 0 // Only 1 HE grenade will be allowed for purchase per round (default is 0)
wc3_spec_position 0 // 0 is for left, 1 is for right (where to put the information for those spectating, default is 0)
wc3_buy_zone 0 // Restrict purchasing shopmenu items to within the buyzone? (default is 0)
wc3_buy_time 0 // Restrict purchasing shopmenu items to within the buytime? (default is 0)
wc3_buy_dead 1 // Allow users to purchause items when dead? (default is 1)
wc3_show_player 1 // Show teammate and enemy information in the center of the screen when they are on target? (not for DOD, default is 1)
wc3_query_client 1 // Check user's cl_minmodel cvar every second (default is 1)
wc3_cheats 0 // Enable cheats for wc3? (default is 0)
wc3_psychostats 1 // Print psychostats information to log files for wc3 abilities?


// Icon Options (displayed above player's head)

wc3_race_icon 1 // Allow users to type /icons to show player icons above the player (default is 1)
wc3_level_icon 1 // Allow users to type /icons to see player levels above the player (default is 1)


// Chameleon Race Configuration Options - see _chameleon.txt for more information

wc3_cham_random 1 // Should the 9th race have random skills each round?, if so the next 4 option are irrelevant (default is 1)
wc3_cham_skill1 14 // What skill ID for skill 1?
wc3_cham_skill2 0 // What skill ID for skill 2?
wc3_cham_skill3 6 // What skill ID for skill 3?
wc3_cham_ultimate 7 // What skill ID for the user's ultimate?
wc3_cham_passive 20 // What skill ID for the user's passive skill?


// Skill and Ultimate configurations

wc3_ult_delay 15.0 // Amount of time (in seconds) to delay the ultimates at the start of each round (default is 15.0)
wc3_ult_cooldown 35.0 // Cooldown of all ultimates (default is 35.0)
wc3_blink_protection 1 // slays people who abuse blink on some maps (skywalking, map exploiting, default is 1)
wc3_blink_dizziness 0 // What type of diziness? (0 is flashbang effect, 1 is fading blue screen, default is 0)
wc3_entangle_drop 0 // Should the player's primary weapon be dropped when they are entangled? (default is 0)


// Item configurations

wc3_glove_timer 10 // Interval between receiving a new grenade with the Flaming Gloves of Warmth (default is 10)
wc3_glove_orc_damage 0 // When using gloves, should orcs be given the critical dmg? (Default is 0)
wc3_boots 0.10 // Percentage increase given by boots (.10 = 10%, default is 0.10)
wc3_claw 6 // Damage done by Claws of Attack (default is 6)
wc3_health 15 // Health bonus given for periapt of health (default is 15)
wc3_frost 125.0 // Speed of victim when attacked with Orb of Frost (default is 125.0)
wc3_mask 0.3 // Percentage of life gained back by mask of death (default is 0.3)
wc3_cloak 150 // Invisibility given with cloak, lower is more invisible (default is 150)
wc3_sock 0.5 // Gravity level for Sock of the Feather (default is 0.5)
wc3_tome 50 // XP given for purchasing tome of experience (default is 50)


// Bot Configuration Options

wc3_bot_buy_item 0.33 // Chance of a bot buying a shopmenu item at the beginning of the round (default is 0.33)


// DOD Options

wc3_dod_start_money 800 // Starting money for dod

Re: xp save failed!

Posted: Fri May 18, 2007 8:07 am
by YamiKaitou
ticsyboy wrote:hei! i have the lasted wc3mod (frozen)
I hate people that say that. What is the exact version that you have right now?


So, if someone gains xp, then they leave, then someone else connects on that same index, they will gain the xp? Is that about right?

Posted: Fri May 18, 2007 8:16 am
by ticsyboy
i have rc 6.

yes.

if someone joins the server they see all the xp that is been maked by all the players.

im playing on the server on lan.

Posted: Fri May 18, 2007 8:28 am
by YamiKaitou
If you are playing it on a lan and saving by steamid, that is why. On a lan, everyone has the steamid STEAM_ID_LAN. Switch to saving by IP or name

Posted: Fri May 18, 2007 8:31 am
by ticsyboy
ok TANHX!! buy issent the ip also the same? or it is the local ip?

Posted: Fri May 18, 2007 8:47 am
by YamiKaitou
If everyone is connecting through different computers on the lan, the ip will be different

Posted: Fri May 18, 2007 9:49 am
by ticsyboy
no i have problem again.

now some of my friends come into my server and they also get the xp.

Posted: Fri May 18, 2007 9:56 am
by ticsyboy
i got steam_id_pending

Posted: Fri May 18, 2007 10:16 am
by YamiKaitou
If it is a no-steam server, then I can't help you. All I can say is to save by IP or name.

Posted: Fri May 18, 2007 10:37 am
by ticsyboy
no! its a steam dedicated server.

but the user id is banned from vac?

does that have anything to say?

Posted: Fri May 18, 2007 11:13 am
by YamiKaitou
If you actually have players that are playing with the steamid of steam_id_pending, then either the server is no-steam or the client is no-steam. The only thing I can say is that war3ft should force them to reconnect, but if it won't, then you will have to deal with it or switch saving methods