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Orc Nade?

Posted: Fri Aug 15, 2008 3:13 pm
by ronniew
I havent seen any posts about this, but it seems the orc grenades aren't working properly. I'm running the most recent version of the addon/mod.

Please tell me what info you want and i'll provide it.

Regard,
Ronniew

Re: Orc Nade?

Posted: Sat Aug 16, 2008 2:43 am
by ronniew
Well there is no damage multiplication, when for instance some1 goes mole and then throws the orc nade, no1 dies.

(tbh what else is there to an orc nade?)

Re: Orc Nade?

Posted: Sat Aug 16, 2008 3:53 pm
by ronniew
Ok thanks, then my question would be, how do i change it back. (when we had the server way back in the day it used to be classic orc nade) or should i downgrade to the old version.
(might be an idea to put an option in the config file that lets you choose between the classic and new version)

Re: Orc Nade?

Posted: Mon Aug 25, 2008 1:44 am
by ronniew
thanks for all the help, downgrade it is

Re: Orc Nade?

Posted: Mon Aug 25, 2008 12:03 pm
by whosyourdaddy
you dont need to downgrade if u give me a while ill find the code and let you know what to change

Re: Orc Nade?

Posted: Tue Aug 26, 2008 6:02 am
by ronniew
Thanks, for the moment i did downgrade (not like it's a lot of work) but i'll check back to see if you managed to find the code :)

Re: Orc Nade?

Posted: Tue Aug 26, 2008 3:20 pm
by whosyourdaddy
in war3ft/race_orc.inl remove this line

Code: Select all

// We don't want to do more damage than the user's maximum health
if ( iBonusDamage + iDamage >= iMaxHealth )
{
	iBonusDamage = iMaxHealth - ( iDamage + 1 );
}

Re: Orc Nade?

Posted: Sat Sep 13, 2008 9:20 pm
by Belcross
What are the effects of removing those lines from orc.inl? Would it make the orc grenade deadly like in previous versions?

Thanks

Re: Orc Nade?

Posted: Tue Sep 16, 2008 11:47 am
by Geesu
Belcross wrote:What are the effects of removing those lines from orc.inl? Would it make the orc grenade deadly like in previous versions?

Thanks
yes

Re: Orc Nade?

Posted: Wed Sep 17, 2008 5:20 pm
by Belcross
Thanks! :D