compiler works not 100 % ???

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erik2k3
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compiler works not 100 % ???

Post by erik2k3 » Sat Dec 10, 2005 2:59 pm

Yo, folks...

im experiencing a strange problem, after ( as so many ) updating to 2.2.9 yet again i was editing some files ( others.inl and constants.inl ) to adjust some settings including some certain maps without ORC he`s, the item prices and the invisibility of humans ( -> jst too damn invisible sometimes... )

so well... ran the compiler, no errors, the amxx file 199kb big, uploaded it to the server, overwriting the existing amxx and hey, wc3 is no more running... ? i upload again the original amxx and everything is fine. but as soon as i compile the sma it wont work ?

P.S. using the compile.exe for the job. any ideas ?

EDIT :

nevermind... found the solution : #define mod 0 in the wc3.sma

jst was always on 0 by default in the previous versions so i jst assumed it would b the same and, my apologies, if i would have searched the forum a bit better, i would have found this : viewtopic.php?t=663

welll... geesu, u can delete this one or trash it :)

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Geesu
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Post by Geesu » Sun Dec 11, 2005 11:35 am

in warcraft3FT.sma set MOD to 0, not 1
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